A couple of questions before buying :)

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A couple of questions before buying :)

Postby Apollo » Wed Apr 19, 2017 8:09 am

Hi guys,

Great work on Drifter! It's looking incredible so far. I've been longing for a great cross-platform (desktop+mobile) space trader for ages and this looks like it could fill the void. I also used to play Eve a lot, and to a large extent I tend to use that as the benchmark for space trading games.

With that in mind, I've got a couple of questions about Drifter. First, is there currently, or will there ever be, MMO features? I did check the roadmap and couldn't see anything about this, but thought it might be worth asking. Second, is there an skill training in Drifter? This was a really nice feature of Eve which emphasised the character delopement side of it. Finally, what is the situation with character death in Drifter? The clone mechanism in Eve works well and ensures there are consequences to death without permadeath. Obviously this is less important if the game isn't online, as permadeath is ok for a single player game when you can reload your save.

Thanks in advance for answering these questions, and congrats again on the great work!
Apollo
 
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Re: A couple of questions before buying :)

Postby CGSColin » Fri Apr 21, 2017 1:40 am

Apollo wrote:Hi guys,

Great work on Drifter! It's looking incredible so far. I've been longing for a great cross-platform (desktop+mobile) space trader for ages and this looks like it could fill the void. I also used to play Eve a lot, and to a large extent I tend to use that as the benchmark for space trading games.

With that in mind, I've got a couple of questions about Drifter. First, is there currently, or will there ever be, MMO features? I did check the roadmap and couldn't see anything about this, but thought it might be worth asking. Second, is there an skill training in Drifter? This was a really nice feature of Eve which emphasised the character delopement side of it. Finally, what is the situation with character death in Drifter? The clone mechanism in Eve works well and ensures there are consequences to death without permadeath. Obviously this is less important if the game isn't online, as permadeath is ok for a single player game when you can reload your save.

Thanks in advance for answering these questions, and congrats again on the great work!


Hey! Thanks for the nice comments :)

1) No MMO features. Drifter is pretty strictly a single-player only experience.
2) There aren't skills in Drifter currently but we are currently working on implementing a skill tree which will be added in the next month or two, pre-1.0.
3) There is an escape pod mechanism, which will come into play more when we implement a hardcore "permadeath" mode which basically prevents you from reloading, but in the normal game you can just reload from your last save, as you suggest :)

Hope that answers your questions.
CGSColin
 
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