Difference between revisions of "Current Build and Known Bugs"

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(Release Notes)
(Release Notes)
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* Slipstream is now toggled by pressing z, you no longer have to hold the key down.
 
* Slipstream is now toggled by pressing z, you no longer have to hold the key down.
 +
* 0.2.0 is not savegame compatible with previous versions.
  
 
== Bugs ==
 
== Bugs ==

Revision as of 02:46, 28 May 2013

The current build of Drifter is 0.2.0 (code name "Talkie Toaster").

Release Notes

0.2.0 introduces Missions which the player can take on to earn credits. There are a number of mission types implemented at the moment (Retrieval, Contract/Assassination, System Patrol, Delivery) along with a few variations of each mission type. Visit the Mission Office when you're docked with a Station to see the missions available from that particular system.

As well, there are a number of improvements and bug fixes from 0.1.2 most notably the fix of a number of bugs which caused instability with savegames and crashing upon ship destruction.

Additional Notes

  • Slipstream is now toggled by pressing z, you no longer have to hold the key down.
  • 0.2.0 is not savegame compatible with previous versions.

Bugs

The following list of bugs/incorrect behavior is known to exist in the current build. Below that is a list of bugs that are known and have been fixed for the next build.

Please report any bugs you encounter that haven't been noted here either via. the Drifter Backer Forums or via email to contact@celsiusgs.com.

Known Unfixed Bugs

  • Occasional OpenAL instability. This can usually be "reset" by changing systems or docking at a station.
  • The game does not end when your pod is destroyed.
  • Damaged ships sell for the full price of a new ship.
  • Saving inside stations still does not work properly.

Known Fixed Bugs

  • Nothing here yet.
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